Dev Log #7


As of this week I now have working menu controls to start the game, access and change the settings, pause the game on the world-map and exit the game entirely. I also have the enemy portraits for my chosen historical 'bad' guys placed across the world map with scripts attached so that when the player collides with them they are taken to the quiz screen.

On the quiz screen I have now added my self made portrait box (which will hold an image of the chosen enemy), dialogue box (which will hold the questions being asked), a pause button, a menu bar that will hold the player's score and also a life bar that will hold the number of lives the player has across the whole game.

Leave a comment

Log in with itch.io to leave a comment.